More Streaming: ReLive in Adrenalin 2019

Like the previous Adrenalin and Crimson ReLive overhauls, Radeon Software Adrenalin 2019 maintains the focus on streaming and capturing on ReLive, adding several useful improvements.

For one, ReLive now features an in-game instant replay functionality, where a 5-to-30 second clip is  shown picture-in-picture upon pressing the requisite hotkey. While Instant Replay already exists, the in-game replay provides an easy method for streamers to showcase it for live viewers, or alternatively act as an impromptu deathcam without disrupting the flow of gameplay.

Alongside that feature is a new Instant GIF functionality, saving Instant Replays as GIFs, lining up with the new support for Gfycat and uploading instant GIFs to a connected Gfycat account. Otherwise, Adrenalin 2019 also brings account support for Streamable, Restream, and QuanminTV.

The other major addition to ReLive is a Scene Editor, enabled via ‘Advanced Mode’ in ReLive’s Scene tab. Multiple custom scenes and dynamic overlays can be created, with customization available for both in-stream and on-screen elements. These scenes can be subsequently activated/deactivated or hot-swapped via hotkeys or Radeon Overlay.

Elsewhere, ReLive now has multi-channel audio support, as well as support for recording/streaming at 16:9 900p, which is often utilized as a performance/bitrate/quality balance between 720p and 1080p.

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  • limitedaccess - Thursday, December 13, 2018 - link

    Are there any plans to bring Gamestreaming to desktops? Preferably via a portable style implementation?
  • Despoiler - Thursday, December 13, 2018 - link

    Not sure what you are referring to. You've been able to stream from desktops using AMD Relive since last year's driver update.
  • limitedaccess - Thursday, December 13, 2018 - link

    Actual remote game streaming? I don't mean streaming game play to watch but to actually play the game on another machine like the mobile streaming and VR streaming implemented in this release. But in my case I'm looking for a solution in which the client is a Windows PC and does not require any installation of software (preferably fully portable leaving nothing behind).
  • SetiroN - Friday, December 14, 2018 - link

    Actual remote game streaming. Even in vr now. They have an android app.
  • limitedaccess - Friday, December 14, 2018 - link

    I know they have it now for mobile and VR. What I'm asking about is plans for PC to PC (desktop/laptop) preferably with a fully portable client app.
  • Targon - Friday, December 14, 2018 - link

    That's the whole point of ReLive. If you mean running the game on one machine and being controlled by another, that is another story.
  • Rocket321 - Saturday, December 15, 2018 - link

    I came here to say the same thing. They put in all this work to allow remote gaming on a phone but still no first party solution for PC to PC remote gaming. Those of you willing to do a third party tool check out Parsec. Still hoping AMD will fix this for PC as well as FireTV/Android TV/ etc.
  • Targon - Monday, December 17, 2018 - link

    You need to understand that there is the whole issue of complexity. Streaming video is fairly simple with a 720p data stream, but trying to have anything complex that requires more CPU/GPU power is going to be more difficult. I don't consider most phone/tablet games where remote gaming is possible to really be able to compete with ANY game that is actually running on that device.
  • Rocket321 - Tuesday, December 18, 2018 - link

    I totally agree - it was basically a waste of time to bring game streaming to mobile phones. On the other hand, bringing remote play capabilities to laptops/desktops would be super useful for quite a few people.

    Steam streaming was awful the last time I tried it. Parsec works pretty well, but I'd sure prefer a first party tool from AMD to give parity with the green team.
  • abufrejoval - Thursday, December 20, 2018 - link

    I was going to say that Steam already offers that for Steam titles, but this leads me to believe that the experience may be different with AMD GPUs. I've only ever tried this on Nvidias, where it works extremely well as long the network is good enough.

    So much so that I've actually upgraded my 24x7 box with a very quiet GTX 1060 and then have people wonder how my Chuwi Atom notebook plays ARK Survival Evolved at great resolution, detail and speed.

    But Nvidia has put highly latency optimized x264 encoding block into the GPU hardware specifically to support that use case, which incidentally even works with Android tablets and a beta Steam client (as well as the recently discontinued Steam link box).

    One of my kids still has a Radon 290X, perhaps I'll run a Steam test with that to compare.

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